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- How to deliver quality under the pressure of speed
How to deliver quality under the pressure of speed
in other words, how to avoid releasing poor updates.
Do you also lose all hope and motivation when you are forced into rushing poor product updates?
I know I do.
Not because speed is bad.
Not because deadlines are evil.
But because I have seen, too many times, what rushed product work actually produces.

It results in stress, shallow thinking, defensive conversations, and features that technically ship… but never really live.
Over the years, I started noticing a pattern.
Whenever I managed to buy the team more time, something interesting happened.
Not magically. Not perfectly. But consistently.
Here are the 8 reasons why more time, when used intentionally, leads to better products and healthier teams.
1) The more time is given, the more voices can be heard
When time is tight, decision-making collapses into survival mode.
The loudest voice wins.
The most senior opinion dominates.
The person who prepared a slide last minute “decides”.
When you create even a bit more space, something subtle but powerful changes.
Designers start sharing alternatives instead of just final screens.
Engineers feel safe pointing out risks instead of silently compensating for them later.
Support, Sales, or Ops suddenly bring insights that were never in the PRD.
Not every voice is right.
But ignoring voices is almost always expensive.
More time does not mean more democracy.
It means better signal extraction.
2) The more time is given, the more product discovery can be done
Rushed teams confuse delivery with learning.
When you have time, you can:
sanity-check wireframes with real users
show half-baked concepts instead of polished lies
ask “What would you expect to happen next?” instead of “Do you like it?”
This kind of discovery does not require months.
Sometimes it requires a single afternoon and five conversations.
But discovery needs oxygen.
And oxygen is the first thing deadlines suffocate.
Every time I skipped discovery to “save time,” I paid for it later.
Usually with rework.
Sometimes with complete irrelevance.
3) The more time is given, the more uncertainties can be unraveled
Early uncertainty is cheap.
Late uncertainty is brutal.
More time allows teams to surface:
edge cases
dependency risks
legal or compliance landmines
scalability assumptions
data quality issues
None of these is exciting.
All of them are inevitable.
Rushed work does not remove uncertainty.
It simply pushes it downstream, where it becomes harder, louder, and more political.
Time upfront is not about perfection.
It is about choosing which problems you want to have.
4) The more time is given, the better an MVP can be found
Most failed MVPs fail because they are not MVPs.
They are:
underbuilt final solutions
overbuilt experiments
or fake MVPs that should have been fake door tests
With time, teams can ask:
“What is the smallest thing that actually tests the riskiest assumption?”
Not the smallest feature.
Not the fastest build.
The smallest learning unit.
I have seen teams spend months building something that could have been validated with:
a landing page
a button that does nothing
a manual backend
or a single customer conversation
Speed without clarity is just expensive guessing.
5) The more time is given, the better the tech can be planned
Technical debt is rarely caused by bad engineers.
It is caused by:
missing context
rushed decisions
and pressure to “just make it work.”
When engineers have time, they:
question assumptions
propose simpler architectures
identify reuseable opportunities
flag scalability risks early
Good technical planning does not slow teams down.
It prevents them from slowing themselves down later.
The fastest teams I worked with were not rushing.
They were prepared.
6) The more time is given, the better the text copy can be finalized
Copy is not decoration.
It is interface logic written in human language.
Rushed copy creates:
confusion
mistrust
misinterpretation
and unnecessary support tickets
Good copy requires:
iteration
context
and often disagreement
The difference between “Continue” and “Confirm and submit application” can be millions in conversion.
But only if someone had time to think about it.
A great feature explained poorly often looks like a bad feature.
7) The more time is given, the more reliable data research can be conducted
Data does not magically appear on demand.
You need time to:
define what to measure
check data quality
align on metrics
and interpret results honestly
Rushed data analysis leads to:
cherry-picked metrics
misleading confidence
and decisions based on noise
Time allows you to replace “I feel like this will work” with “Here is what usually happens in similar cases”.
Not certainty.
But better odds.
8) The more time is given, the less stressed everyone will be
This one is underestimated.
Constant urgency creates:
emotional exhaustion
defensive communication
and long-term disengagement
Stressed teams do not think better.
They think more narrowly.
Quality drops.
Empathy drops.
Creativity disappears.
If everything is urgent, nothing is important.
Healthy pace is not a luxury.
It is a prerequisite for sustainable delivery.
But let’s be honest
Taking longer has real costs.
development costs increase
stakeholder patience wears thin
items lose perceived excitement
opportunity cost grows
validation happens later
competitors may move faster
market conditions may change
and sometimes… the idea dies entirely
This is the real trade-off.
Not speed vs quality.
But learning vs gambling.
Good product management is not about always slowing down.
It is about knowing when slowing down saves you time.
If you made it this far, thank you.
I am curious:
When did rushing a feature work out for you?
And when did it quietly fail months later?
Reply to this email or share your story.
Those stories are usually where the real lessons live.
Also, if you want to get a new PM job in 2026, Aakash Gupta and my cohort "Land PM job" started enrolling for the 2nd edition, after already getting people hired in the middle of the first one! Enroll here: